Rotor and Antoine

Busy busy


Hey all, been making slow progress on things as life has gotten very busy as of late, but thought you might like to see this little first peak at Rotor and Antoine in-game.


A couple spoiler-y details below:

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Antoine actually won't be playable in battles, I've decided. He will hide behind another character shivering the whole time. If the character he's hiding behind is KO'd, Antoine will faint. His special move outside of battle will be sneaking, but if you get spotted he will freak out and start running.

Rotor will have the special ability to throw things outside battles, causing interesting environmental effects. Some examples of throwables might be:
  • Water Balloon (Makes certain bots go haywire)
  • Megamuck Balloon (Makes certain bots stuck)
  • Metaleater Balloon (Evaporates bots on contact)
  • Proximity Mines (Explosive trap for enemies to be lead into)

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