Introduction

Welcome!

I've decided to start a developer blog for the game project I've been working on. It's an RPG inspired by a 90s Sonic cartoon that fans call "Sonic SatAM". Here's a first look:




Overview:


I have always wanted to make an RPG and I've always wanted to make a Sonic SatAM game. The more I thought about what an ideal Sonic SatAM game might look like, the more these goals seemed naturally aligned.

The fundamental features of this game will be:
  • Turn-based battle system with physical encounters (not random encounters)
    • This means characters have items, equipment, stats, and leveling
    • There will be a range of special abilities that rely on "skill points", which parallels the concept of magic and mana in classic RPGs
    • Similar to Mario RPG, if you press a key during your attack, or during an opponents attack, you can either do extra damage, dodge an attack or reduce damage from an attack
  • Puzzles which can be solved using special character-specific actions
    • Sonic can use his classic super speed
    • Bunny can use her robotic arm extension (which acts similar to Link's hook shot)
    • Sally can hack computer systems using Nichole
    • Rotor can use a variety of interchangeable weapons
      • "Megamuck" gun (Gets enemies stuck)
      • Freeze ray (Slows enemy down)
      • Plasma blaster (Destroys lower level enemies)
    • Antoine can "accidentally" set off traps without them hurting the party

I am going to spend later posts deep diving on my approach toward creating the art, design, music/sound, game design, and story. I hope this blog helps you get a feel for how much passion and intention has gone into every aspect of this project.


Credits:


In order to develop this game in a reasonable amount of time with a reasonable amount of quality, I am relying heavily on the work of other people. Throughout the project I'm going to try and ensure I call out the incredible work of others that I've been able to leverage for this project.
  • Programming
    • Myself
  • Music
    • Michael Tavera
    • Myself
    • Edan Koch
  • Sound
    • Myself
    • SEGA
  • Sprites
    • Deebs
    • Racoon Ninja
    • Unstoppable Thombo
    • Myself
    • Damien
    • E-122-Psi
  • Tiles
    • daemoth / Square Enix
    • Myself
  • Engine
    • Love2D
  • Tools
    • Tiled
    • Aseprite
    • Anvil Studio
    • Audacity

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